home

[projects, blog , quotes, whatever , music]


hi, I'm burdock ~

right now I'm probably working on this obsidian notebook

or on making void!

sometimes I work on projects.

once in a blue moon, I'll write a blog post~

this home page is where I store things I want to look at so that I can keep track of what I'm doing in life.

for example, my immediate todo

void

  • graph shit
  • replace kanban with void folder
  • finish implementing movement, controls, upgrades
    • up-spec - hammer-type throw? dig/drill ability? implemented later when level design?
    • n-spec - rolling
    • down-kick: 2 hits, the second makes you jump
    • air dodge
    • dash
    • dash-attack
      • trip if you don't have upgrade
      • rocket-boost into handstand into roll-or-hi-jump
    • flick drop
      • technically implemented, but...
      • fix down-kick
    • down-slew the crouch animation input
    • fix the input code for reals (+tornado)
    • down-b needs swag
    • maybe drop-a is an even different move?
  • and more!

events

or whatever


re: Steel build_runtime, context_loader, context_reloader, handler.

Other two files: one converts values between Steel and BMS, one wraps bevy component references so scripts can read and write fields.


sometimes I play games, like:

Table

nameplayedinfluentialratingreleasetrailer
Maliciousfalsetrue52012-07-24https://www.youtube.com/watch?v=uE-OX7KAUZk
Sonic Adventure 2 Battlefalsetrue72001-06-21
Celestefalse6
Chasmtrue5https://www.youtube.com/watch?v=t3LxET0-r6I

you may also be interesting in some of my favorite links:

Table

nameratingformativefoldertags
Canvas Cycle7truethings/links#link, pixel-art, gamedev
NO-ONE IS GOING TO BUY YOUR GAME7truethings/links#link, gamedev

rating system

Sometimes I make music

how I do this thing